It was created as a visual "toy" for my final high school exam. However, the poor performance of the initial version disgusted me so much that I decided to work on it a bit more, looking for alternative and possibly faster implementations. I never went much far and finally lost interest on the thing, blaming the graphics library I was using (SDL) as the main speed bottleneck.
The Julia set can be controlled by moving the mouse inside the window, which sets one of the parameters for generating the set; it's a beautiful effect. Each frame is rendered using a bruteforce pixel-by-pixel algorithm, therefore a fast machine is required to get a smooth animation. This definitely deserved more research and a faster algorithm at the time.
The Mandelbrot set can be rendered with three algorithms:
You can get the sources using the link below. They are set up to build on GNU/Linux systems (just type make and you're done), but they could work on other platforms too since they are based on SDL.
The following pictures represent the Mandelbrot set as rendered by Metafract. Some are so big because I used to get them from the net every time I was given access to some high resolution printer :-)
The net is full of fractal freaks. A "professional" open source fractal generator is XaoS, a beautiful and fast program full of interesting effects in addition to the basic fractal generation. Here is a nice Java applet for viewing the Mandelbrot set in real time, together with interesting comments on rendering techniques.
Last update: 2007-12-26